Welcome to my portfolio. I am thrilled you’ve come to visit my showcase of work that I’ve compiled over the years. I am a very enthusiastic level designer and always learning new ways to better myself. I have studied at Academy of Art University and earn a Bachelor Fine Art Degree in Game Development in 2022, I focus on Level and Game Design. I have worked with Unity, Unreal, Photoshop, Premiere Pro, Perforce.

City Lights
Date: October-November 2021
Engine: Unreal Engine 4
Project Info;
Project City Lights is a simple hub level with a single mission.
Everything you see was created by me, other than the background sounds
This included level design, blockouts, lighting, scripting
I made this based around the idea of a down town china and you work for a gang that is taking control around the area. Your main mission is to collect money from the near by restaurants.
Paradise Narrated Video

City Lights
Zip File Build

Paradise
Date: September - November 2021
Engine: Unreal Engine 4
Project Info:
Project 'Paradise' is an Adventure, stealth game.
Everything you see was made by me other than the audio.
This includes level design, blockouts, lighting, assets, scripting, AI behavior and documentation.
I made this as a stealth mission. The game starts of by landing on the island you have to sneak by the guards and steal the codes.
Paradise Narrated Video

Paradise
Zip File Build

Last Survivor
Date: February - May 2022
Engine: Unity
Project Info: I wanted to remake the Resident Evil 6 level design since the game did a bad job on it. This was made as a third person shooter horror game.
Everything you see was made by me other than the audio.
This includes level design, blockouts, lighting, assets, scripting, AI behavior and documentation.



Snow Base
Date: January - May 2023
Engine: Unreal Engine 5
Project Info: This was a project that I made on my own after I finished school. Wanted to see how far I can go when working with Unreal Engine 5 for the first time. This took me a while to make from scratch but I worked hard and kept at it.
Everything you see was made by me other than the audio, Materials, Textures, assets
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This includes level design, blockouts, lighting, scripting, AI behavior and documentation.
Paradise Narrated Video
